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NVIDIA Forceware 306.23 WHQL VistaNVIDIA Corporation - 127.96MB (Freeware) |
# GPU Support
* Adds support for GeForce GTX 660 Ti, GeForce GTX 660, and GeForce GTX 650.
* Legacy Support Notification: GeForce 6-series and GeForce 7-series GPUs will be moved to legacy support after GeForce R304 drivers. GeForce R310 drivers (the next major family of drivers) will not support these products.
# Adds support for NVIDIA TXAA
* NVIDIA TXAA is new film-style anti-aliasing technique designed specifically to reduce temporal aliasing (crawling and flickering in motion) through a combination of hardware AA, custom CG film style AA resolve, and a temporal filter.
* The Secret World is the first game to support TXAA.
* TXAA is supported on GeForce GTX 600-series Kepler-based GPUs.
# Performance Boost – Increases performance for GeForce 400/500/600 Series GPUs in several PC games vs. GeForce 301.42 WHQL-certified drivers. Results will vary depending on your GPU and system configuration:
* GeForce GTX 680:
- Up to 18% in Batman: Arkham City
- Up to 15% in Dragon Age II
- Up to 10% in S.T.A.L.K.E.R.: Call of Pripyat
- Up to 60% in Total War: Shogun 2 (fixes performance issue with latest game patch)
* GeForce GTX 560:
- Up to 14% in Batman: Arkham City
- Up to 5% in Battlefield 3 with SLI
- Up to 4% in Dragon Age II
- Up to 8% in The Witcher 2: Assassins of Kings with SLI
- Up to 7% in Lost Planet 2
# NVIDIA SLI Technology – Adds or updates the following SLI profiles:
* Alan Wake's American Nightmare – added
* Borderlands 2 – added
* Darksiders 2 – added
* End of Nations - added
* F1 2011 – updated
* F1 2012 – added
* Final Fantasy XIV – updated
* Nexuiz - added
* Orcs Must Die! 2 – added
* PlanetSide 2 - updated
* Saints Row: The Third – updated
* Shogun 2: Total War – updated
* Sleeping Dogs – updated from latest beta
* Spec Ops: The Line - added
* The Secret World - updated
* Torchlight II - added
* Tom Clancy's Ghost Recon Future Soldier - added
* Tornado Force - added
* Tribes: Ascend – updated
# NVIDIA 3D Vision – Adds or updates the following 3D Vision profiles:
* Alan Wake's American Nightmare – rated Not Recommended
* A New Dawn – rated Fair
* All Zombies Must Die! Scorepocalypse – rated Good
* ARMA 2: Operation Arrowhead – rated Fair
* Bang Bang Racing – rated Excellent
* Borderlands 2 – updated profile with new convergence settings
* Brave – rated 3D Vision Ready
* Devil May Cry 4- rated Fair
* Depth Hunter – updated rating to 3D Vision Ready
* Dishonored – rated Good
* End of Nations – rated Good
* London 2012 The Official Video Game – rated Fair
* Mad Doc Jr.'s Doom Rails – rated Excellent
* Mass Effect 3 – updated in-game compatibility message and profile to be more compatible with community 3D mods
* Max Payne 3 – updated rating to Excellent and updated in-game compatibility message to inform users to use DirectX 11, disable MSAA and use SSA0.
* Raiderz – rated Fair
* Roller Coaster Rampage – rated 3D Vision Ready
* SCANIA Truck Driving Simulator – rated Fair
* Street Fighter X Tekken – rated 3D Vision Ready
* Test Drive: Ferrari Racing Legends – rated Good
* Tiger Woods PGA 12: The Masters – rated Good
* Tribes: Ascend – rated Fair
* The Secret World – rated Good
* The Walking Dead – rating Good
* World of Warcraft: Mists of Pandaria – rated Excellent
# Other Profile Updates
* Added NVIDIA Control Panel antialiasing support for Diablo III
* Added NVIDIA Control Panel antialiasing support for L.A. Noire
* Added NVIDIA Control Panel antialiasing support for Rayman Origins
* Added NVIDIA Control Panel ambient occlusion support for Star Wars: The Old Republic
* Added NVIDIA Control Panel ambient occlusion support Counter-strike: Global Offensive
* Added NVIDIA Control Panel ambient occlusion support MechWarrior Online
* Disabled FXAA for several Windows programs like Media Player and Movie Maker.
# NVIDIA Surround
* Surround settings now persisted after new driver overinstall.
# NVIDIA CUDA
* Includes support for applications built using CUDA 5 Preview or earlier version of the CUDA Toolkit.
# Key Fixes
* Fixes an intermittent vsync stuttering issue with GeForce GTX 600-series GPUs.
* Fixes an issue where some manufacturer’s factory overclocked cards default to and run at lower clocks.
* Fixes a performance issue in Total War: Shogun 2 with the latest game patch.
# Additional Details
* Installs PhysX System Software v9.12.0604.
* Installs HD Audio v1.3.18.0.
* Supports DisplayPort 1.2 for GeForce GTX 600 series GPUs.
* Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.
* Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel and AMD motherboards.
* Adds support for GeForce GTX 660 Ti, GeForce GTX 660, and GeForce GTX 650.
* Legacy Support Notification: GeForce 6-series and GeForce 7-series GPUs will be moved to legacy support after GeForce R304 drivers. GeForce R310 drivers (the next major family of drivers) will not support these products.
# Adds support for NVIDIA TXAA
* NVIDIA TXAA is new film-style anti-aliasing technique designed specifically to reduce temporal aliasing (crawling and flickering in motion) through a combination of hardware AA, custom CG film style AA resolve, and a temporal filter.
* The Secret World is the first game to support TXAA.
* TXAA is supported on GeForce GTX 600-series Kepler-based GPUs.
# Performance Boost – Increases performance for GeForce 400/500/600 Series GPUs in several PC games vs. GeForce 301.42 WHQL-certified drivers. Results will vary depending on your GPU and system configuration:
* GeForce GTX 680:
- Up to 18% in Batman: Arkham City
- Up to 15% in Dragon Age II
- Up to 10% in S.T.A.L.K.E.R.: Call of Pripyat
- Up to 60% in Total War: Shogun 2 (fixes performance issue with latest game patch)
* GeForce GTX 560:
- Up to 14% in Batman: Arkham City
- Up to 5% in Battlefield 3 with SLI
- Up to 4% in Dragon Age II
- Up to 8% in The Witcher 2: Assassins of Kings with SLI
- Up to 7% in Lost Planet 2
# NVIDIA SLI Technology – Adds or updates the following SLI profiles:
* Alan Wake's American Nightmare – added
* Borderlands 2 – added
* Darksiders 2 – added
* End of Nations - added
* F1 2011 – updated
* F1 2012 – added
* Final Fantasy XIV – updated
* Nexuiz - added
* Orcs Must Die! 2 – added
* PlanetSide 2 - updated
* Saints Row: The Third – updated
* Shogun 2: Total War – updated
* Sleeping Dogs – updated from latest beta
* Spec Ops: The Line - added
* The Secret World - updated
* Torchlight II - added
* Tom Clancy's Ghost Recon Future Soldier - added
* Tornado Force - added
* Tribes: Ascend – updated
# NVIDIA 3D Vision – Adds or updates the following 3D Vision profiles:
* Alan Wake's American Nightmare – rated Not Recommended
* A New Dawn – rated Fair
* All Zombies Must Die! Scorepocalypse – rated Good
* ARMA 2: Operation Arrowhead – rated Fair
* Bang Bang Racing – rated Excellent
* Borderlands 2 – updated profile with new convergence settings
* Brave – rated 3D Vision Ready
* Devil May Cry 4- rated Fair
* Depth Hunter – updated rating to 3D Vision Ready
* Dishonored – rated Good
* End of Nations – rated Good
* London 2012 The Official Video Game – rated Fair
* Mad Doc Jr.'s Doom Rails – rated Excellent
* Mass Effect 3 – updated in-game compatibility message and profile to be more compatible with community 3D mods
* Max Payne 3 – updated rating to Excellent and updated in-game compatibility message to inform users to use DirectX 11, disable MSAA and use SSA0.
* Raiderz – rated Fair
* Roller Coaster Rampage – rated 3D Vision Ready
* SCANIA Truck Driving Simulator – rated Fair
* Street Fighter X Tekken – rated 3D Vision Ready
* Test Drive: Ferrari Racing Legends – rated Good
* Tiger Woods PGA 12: The Masters – rated Good
* Tribes: Ascend – rated Fair
* The Secret World – rated Good
* The Walking Dead – rating Good
* World of Warcraft: Mists of Pandaria – rated Excellent
# Other Profile Updates
* Added NVIDIA Control Panel antialiasing support for Diablo III
* Added NVIDIA Control Panel antialiasing support for L.A. Noire
* Added NVIDIA Control Panel antialiasing support for Rayman Origins
* Added NVIDIA Control Panel ambient occlusion support for Star Wars: The Old Republic
* Added NVIDIA Control Panel ambient occlusion support Counter-strike: Global Offensive
* Added NVIDIA Control Panel ambient occlusion support MechWarrior Online
* Disabled FXAA for several Windows programs like Media Player and Movie Maker.
# NVIDIA Surround
* Surround settings now persisted after new driver overinstall.
# NVIDIA CUDA
* Includes support for applications built using CUDA 5 Preview or earlier version of the CUDA Toolkit.
# Key Fixes
* Fixes an intermittent vsync stuttering issue with GeForce GTX 600-series GPUs.
* Fixes an issue where some manufacturer’s factory overclocked cards default to and run at lower clocks.
* Fixes a performance issue in Total War: Shogun 2 with the latest game patch.
# Additional Details
* Installs PhysX System Software v9.12.0604.
* Installs HD Audio v1.3.18.0.
* Supports DisplayPort 1.2 for GeForce GTX 600 series GPUs.
* Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.
* Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel and AMD motherboards.
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![Scientists are getting very close to creating an actual invisibility cloak, as separate research teams over the past week have revealed significant advancements in the area. From an invisibility cloak scaled up to be able to hide a person to a quantum invisibility cloak that can hide objects in time, there is no better moment for fans of H.G. Wells and the Harry Potter franchise than this one. The invisibility cloak that uses time was designed by Purdue University scientists. Unlike the spatial cloak we all saw in Harry Potter, this device uses time cloaking, a relatively new concept based on the idea that in some places in time, the things that happen are not picked up. Since nobody can tell that these things occurred, it’s like they never happened. The concept still has a long way to go before it turns into reality, although scientists have been able to cloak small electrical signals so far. The technology may be difficult to grasp, yet researchers think that if successful , it will be a major breakthrough in making quantum information computing and storage very successful. Another research team, meanwhile, detailed how to make an invisibility cloak to hide large objects, including a person. The New York University of Rochester scientists used a conventional arrangement of lenses and mirrors to drive the light around the area they want to hide from view. The human-scale cloak also manages the impressive feat of hiding items across the entire optical range. But it still faces one major problem: that is only works in one direction, which means the hidden object becomes visible if the viewpoint changes. Nonetheless, this large-scale cloak could be successfully used to hide satellites in orbit and other huge objects. And a Shanghai-based team of researchers unveiled another invisibility cloak which they claim can be adjusted to make items invisible from any line of sight. The scientists demonstrated the cloak by making a pet goldfish and a cat disappear. According to the Chinese team, the device may have important applications in security, surveillance and entertainment. http://www.youtube.com/watch?v=YNO9-DYCi2U With all the new ideas and research, it seems we will see an actual invisibility cloak in use very soon. What do you think of this technology? What would you do if you had your very own invisibility cloak? [Image via Mental floss]](http://cdn.techbeat.com/wp-content/uploads/2013/06/invisibility-harry-120x80.jpg)